Gaming

FAITH 100% Walkthrough Guide for Chapter 3

(*3*)

For FAITH gamers, this information is a Chapter 3 walkthrough that features particulars on all endings and notes, with minimal spoilers.

SECTION 1 – 3 DAYS REMAIN

NOTES IN ALL OF SECTION 1: [1-8]
NOTES IN THIS SECTION: [1-7]
Note 8 is restricted to the key coated in 1.1.The prologue begins with the occasions that occured earlier than the primary chapter of FAITH.
Follow Father Allred into the home, after which observe everybody up into the kitchen. Go down the steps with the Father after the dialog and he’ll start following you. Go up and round all of the muddle to get all the way down to the place the woman is and the sequence will finish.

[NOTE 1 – Automatically from the start of the game.]

The primary sport begins in command of John. To the precise of your mattress is the subsequent observe.

[NOTE 2 – Picked up beside your bed at the start of the game.]

Going to your front room to the precise there’s a letter, however let’s go to the kitchen one display screen up first and get Note 3.

[NOTE 3 – In the kitchen at the start of the game.]

Now you must seize Note 4, it’s an necessary one.

[NOTE 4 – In front of your door at the start of the game.]

You can depart the home by the door in the lounge, and head off to your first vacation spot by strolling to the automotive exterior.

Clinic – Outside

Go to the left, and thru the fence wall. Grab the observe in entrance of the poster.

[NOTE 5 – Picked up by the poster on the fence to the left of the clinic entrance.]

Then go to the precise however beneath the fence this time, the clinic entrance is on the left aspect of the constructing.

Inside of the clinic there’s a observe by the window.

[NOTE 6 – From inside the clinic to the right by the window.]

In the clinic, go down a display screen, and exorcise the IV drip for a observe.

[NOTE 7 – From exorcising the IV drip in the clinic hallway.]

Continue down and across the elbow and seize the crowbar on the finish of the corridor.

Then return again to the clinic entrance.

Clinic Basement

After a brief cutscene you’ll be in management once more. Your motion is now extra like a wrestle, so to maneuver round simply faucet the motion within the path you need.

If you haven’t realized but, John will level out,
“I need to hide!”
Do so by hiding him on the display screen by the left curtain (you possibly can transfer down behind it in a method that your character is obscured).

Your pursuer will ultimately cease and face the opposite path.
Once the pursuer is in entrance of the mattress to the precise, transfer down a display screen. It gained’t be lengthy earlier than it realizes you’ve evaded it, so rapidly go to the underside to cover once more.
This time, go across the corpses within the backside and tuck your self in between the gurneys close to the closed door. Eventually your pursuer will return to the display screen above.

Now you possibly can strategy the steps for some transient dialog.

The Police Officer

The police officer is now following you; let’s get out of right here now. Return as much as the clinic entrance, the checkpoint signifies that we’re in imminent hazard. When you advance upwards ultimately a demon will come out of the window; ward it off along with your crucifix (default; house).

The demon will flee however then strategy from one other window. It will begin randomly coming out of one of many home windows (damaged or not). It will chase you till warded off by the crucifix and bullets.
After sufficient hearth from the cop it’ll die and a cutscene will start the place the boards on the door are damaged.

Follow the cop to his automotive after which go to the precise for those who want to observe up along with his story.

You can depart now for those who simply wish to proceed the story, however in order for you a secret observe and progress for the true ending, we’re not finished but. Go to Section 1.1 in order for you the key, in any other case skip straight to Section 2.

Quick Aside on Endings

There are a number of endings to this sport. You get one by doing the whole lot usually. You get one other by defeating all the key bosses. There’s additionally one for simply sleeping by the disaster.

SECTION 1.1 – SECRET OF THE CLINIC

Return to the within of the clinic, go down two screens, and enter the door with the damaged wooden in entrance of it to get again to the gurney space.
Step as much as the gurney to get a immediate to get again on. You may need to go to the precise aspect of the gurney for this to look.Now that you simply’re again on… you’ll end up unable to go away now and it’s essential do one thing a bit unintuitive. You can see the phrases “JOIN US” on the underside of the display screen. What this trace means is that you simply’re purported to cease transferring utterly. After a while the key might be unlocked and you may journey upwards to the surgical procedure room, besides this time you get a brand new cinematic.

After the cinematic, one can find your self in a brand new space.
For reaching this space, you’ll be granted a checkpoint.

Steel your self and head north for one other cinematic.

Little Shop of Horrors

We are about to have a really large drawback.

Immediately maintain your crucifix as much as the orange woman. She doesn’t actually do something instantly on this battle however don’t be deceived, as a result of this battle can get a bit hectic.

Baby demons are going to be pouring out of the partitions. They will stream in consistently earlier than lengthy. If they contact you, they are going to sluggish you down. However, with sufficient time, the crucifix will dispel them.
Damage the orange woman till the infants get too shut, after which transfer up a bit and get some extra in as you possibly can. Even although these ones aren’t deadly like demons we’re used to, you continue to wish to make sure that there’s as few as attainable.

There’s some strategies you possibly can make use of to realize OBDPS (Optimal Baby Damage-per-Second). First, for those who circle round them in the precise method, you possibly can group up the infants to dispel many without delay. This may be very useful when the display screen will get filled with them.

Second, you possibly can line up the infants so that you simply’re persevering with to wreck the boss whereas eliminating them. Just thoughts you aren’t standing the place one other child will drop out.

After sufficient time the infants will start to latch on to the orange woman. It’s now much more crucial you dispel the demons as quick as you possibly can. They’re nonetheless arriving, however over time the demons will leap off the orange woman.

When they do, separately, the empowered demon can have glowing purple eyes. Try your finest to disregard the little ones at the moment on you as a result of it’s important to cease the empowered child from reaching its vacation spot.

It appears that the infant will go for one of many 4 home windows, and when it reaches the sunshine there, it’ll start to rework. It could be broken earlier than, throughout and after its transformation, however ideally you’ll dispel it with out reaching that time.

When a child transforms, it will likely be very tall and begin screeching; you possibly can’t outrun it on this state, at the least not for lengthy, so it’s essential to stand your floor and dispel it. Of course, this can be a nice concern if you already can’t afford to remain nonetheless for lengthy.

When the orange woman is revealed as soon as extra, you possibly can injury her once more, so proceed on doing so. The empowered infants will proceed to look from close to her, and they’re going to start spawning in pairs as properly. You’re in all probability going to need to let a number of latch onto you for a second with the intention to cease the nastier ones, however make sure that they don’t sluggish you out of catching one of many empowered ones.

After sufficient injury from the crucifix, the demon will disappear, and you may depart the room. For dispelling this evil, Note 8 will lie on the bottom within the exit hallway.

[NOTE 8 – From banishing the evil that lies below the clinic.]

Exit the clinic now as you probably did earlier than. There isn’t something extra to do right here (the streets will loop) so return to your automotive and depart.

SECTION 2 – TWO DAYS REMAIN

[NOTES IN THIS SECTION: 9 – 28, 27-28 only from secret]

After Nightmare

Returning to your entrance door you will notice three letters on the bottom, so seize every of them.

[NOTE 9 – ]
[NOTE 10 – ]
[NOTE 11 – ]

Return to your automotive as soon as extra as a result of it’s time to get to work.

The Apartment

In the parking zone, simply transfer north into the doorway.

There’s an open elevator right here however first we have to discover our footing.
From Note 10 we all know that our pal Lisa is in Apartment 5A. But first let’s go have a look at the unit listing to get a way of who lives the place. Go one display screen to the left from the elevator to achieve the listing. You can choose up Note 12 on the backside right here.

[NOTE 12 – In front of the mailboxes in the apartment.]

Let’s look for Tiffany – there are two completely different individuals with first identify T right here, T Robinson on 03B, and T Boone at 08A. And we all know that Lisa is Apartment 5A.

Heading to the third ground after which going one display screen to the precise of the elevator will take us to 3B. Inside is a key to the precise of the display screen; choose it up and depart.

Upon exiting the room after taking the important thing, you’ll be granted a checkpoint. Take the elevator to the fifth ground now. There’s a observe on the bottom, choose it up.

[NOTE 14 – Picked up off the ground by the elevator on the 5th floor.]
No, you didn’t miss Note 13, we’re getting that one subsequent.

Go to the left and enter 5A, which we will unlock with the important thing we picked up from 3B. Approach the ritual seal on the wall and exorcise it. This will create a drawing on the wall. You can examine it nearer by strolling as much as it, and it appears to point out a knife and a masks.

Go to the room on the precise which is a rest room containing a key and a observe. Pick up each. The observe tells us the ritual seal is the seal of ALU, and we’d like the knife and the masks to interrupt the seal.

[NOTE 13 – Picked up off the ground in the Apartment 5A bathroom by the key.]

Let’s do some housekeeping first and get some collectibles. If you simply wish to progress the story, skip to the part, “BREAKING THE SEAL”.

Grabbing Collectibles

First let’s go to the eighth ground by way of the elevator. Go to the left to see Apartment 8A open. Head inside and seize the observe on the bottom by the tv.

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[NOTE 15 – Picked up off the ground by the TV in Apartment 6A.]

First on the second ground, going to the left, Apartment 2A is open. Head on inside. There’s a observe on the bottom to the precise.

[NOTE 16 – From the ground in Apartment 2A.]

Now we wish to go to the sixth ground. Taking the elevator there’ll drop us off proper by a observe sitting by the elevator. Grab it.

[NOTE 17 – From the ground in front of the elevator on the sixth floor.]

The Elevator Friend is excess of fiction.

Elevator Friend

Let’s get this beast out of the way in which. Prepare to defend your self. Also put together for flickering lights if that’s a difficulty for you.

Go into the elevator and repeatedly press ground 7. Before lengthy you’ll see a customer flash on display screen throughout one of many sparkles. This signifies that you’re now being hunted by the Elevator Friend.

The Elevator Friend / often / warns you it’s in the identical room as you by making a noise, like muttering or shaky respiratory. In some rooms it will likely be visibly tucked into the ceiling, however in some rooms I couldn’t see it till it hopped down. If it touches you you’ll die, however it will likely be warded off immediately by the crucifix. Just be prepared with the crucifix and don’t get too shut.

You’ll have to do that a number of instances, so hold transferring between rooms – it looks as if you possibly can’t simply repeat the identical rooms time and again and need to hold transferring by them.

Eventually, the Elevator Friend will vanish, and it’ll depart behind a observe for you.

[NOTE 18 – From banishing the Elevator Friend.]

Let’s go to the eight ground now by the elevator. Go to the precise display screen to get one other observe.

[NOTE 19 – In front of the shattered mirror to the right of the eighth floor.]

There are extra notes we may technically accumulate proper now, however we’re going to observe the observe order as finest we will, so it’s time to interrupt the seal.

SECTION 2 – BREAKING THE SEAL

Breaking the Seal

Let’s return all the way down to condo 2A. The knife there needs to be bloodied now, and it might probably now be exorcised. When you do, you’ll see a cinematic indicating a portion of the Seal of ALU has been damaged.

The subsequent portion of the seal is not going to be really easy.

Head to the tenth ground. Go to the left display screen. There’s a message on the wall that reads,
“SACRIFICE WHAT YOU CLING TO”
The door is locked however we will open it with the important thing we present in 5A. Go inside and accumulate a observe to the left in regards to the dumbwaiter.

[NOTE 20 – Picked up inside of the M room on the 10th floor.]

Unfortunately, the message about sacrifice is directed at us, and the one factor you must sacrifice is your crucifix. We’ll be capable of accumulate issues later, however we’ll need to decide to this for some time so put together your self.

When you’re prepared, go to the flashing inexperienced gentle on the prime of the display screen, and when prompted if you wish to quit the cross, say sure.

Going exterior and returning to the elevator, it looks as if we don’t have a lot of a selection as a result of statues block off the way in which to the steps.
Head into the elevator and request to maneuver to any ground. We’re not going there, as a result of we’re being taken to the fourth ground.

After the cinematic, head exterior the elevator. There’s a observe to the precise.

[NOTE 21 – Picked up outside the fourth floor after the elevator drops you there.]

Head to the precise now. There’s a digicam on the bottom, go seize it.

Use the identical enter because the one which raises your cross to make use of the flash on the digicam. The flash takes some time to recharge.

Now now we have to maneuver down the lodge. Continue down the steps utilizing the flash to seek out your bearings. Apartment 3B is open so head on in. At the highest of this room there’s door, undergo it to a room with the portray. To the left of the portray, there’s a tunnel, head by and proceed left after which down the elbow.

Exiting the tunnel takes you to a grisly sight with a star-shaped gap. Continue down, out the room to the precise, and hold transferring downstairs till you attain Apartment 2A. Go inside.

Now there’s a stairway passage within the ground, so put together your self for critical hazard and head downstairs.

run

Continue transferring and also you’ll encounter a well-recognized face. You might recall your colleague from the second chapter, however like Note 21 mentioned, the earlier technique of staying nonetheless gained’t work and also you simply must run.

Try your finest to not be slowed down by bumping into partitions. Go up the steps and also you’ll end up in somewhat field maze. The demon will observe go well with.
The path doesn’t deceive you however the issue is bumping into stuff whereas the flash is recharging.

For navigating the maze and escaping to the hallway, you’ll obtain a checkpoint.

We’re again on a primary ground hallway, however statues block the trail to the left. Continue proper, go down the steps, and on the primary ground go all the way in which to the left. Then, go to the basement.
If you tried to enter the basement up to now it was a fast dying, however this time it’s secure. Follow the blood path to the precise to a display screen stuffed with candles, and your crucifix mendacity on the bottom.

No trick right here, go and choose it again up. When you’re reunited along with your crucifix, the lights will return. There’s a display screen to the precise of right here.

The masks lies on the prime of the room, and a observe is on the backside. Grab the observe first.

[NOTE 22 – Near the mask in the basement after sacrificing what you cling to.]

Now go exorcise the masks, and with each the knife and masks exorcised, the seal breaks utterly.

Danger: You are about to be ambushed by a demon.

Go to the display screen on the left and when you attain the center you’ll start a really transient boss battle.

Candle Demon

The demon isn’t finished with you, however it’s not seen within the gentle. The now unlit candles will gentle up beneath its ft nevertheless, so level your crucifix on the path.
Do this 4 or so instances, and the demon will vanish. You can keep within the center for mainly your entire battle and solely rotate to get the demon, and it’s fairly beneficiant when it comes to the radius of your crucifix.

Go again up the steps to the primary ground. After a cinematic, proceed on to the precise as if nothing occurred.

For returning principally intact to the primary ground, you’ll obtain a checkpoint.

The damaged seal is the apparent path to proceed the story, however first let’s get some extra pages. If you aren’t thinking about these collectibles, skip to the part, “Passing the Seal”

SECTION 2 – MORE COLLECTIBLES

[NOTES IN THIS PART OF THE SECTION: 23-26]

With our crucifix returned, let’s backtrack to the trail we adopted in the course of the digicam sequence. Go to Apartment 3A, and enter the tunnel on the prime left. Go across the tunnel till you attain the altar within the center and exorcise it for a observe.

[NOTE 23 – From exorcising the altar behind the tunnel in Apartment 3A.]

You can exit now. 2B is open as properly, so we will simply stroll as much as the second ground to the precise, or take the elevator, and enter 2B which is on the precise aspect of the corridor.

Go to the purple eye on the prime of the display screen and exorcise it for a observe.

[NOTE 24 – From exorcising the red eye in Apartment 2B.]

Let’s go to the elevator and go to ground 6. Go one display screen to the left, and close to 6A on the backside you possibly can see a damaged mirror. This one could be exorcised for a observe.

[NOTE 25 – From exorcising the shattered mirror on the sixth floor to the left by Apartment 6A.]

Now we’re off to the ninth ground. Take the elevator up. Go to the precise previous the elevator to Apartment 6B, which is closed. In entrance of the condo although there’s a pumpkin you possibly can exorcise, so do this for one other observe.

[NOTE 26 – From exorcising the pumpkin in front of 9B.]

Once we’ve received 26, now we have the whole lot thus far and might proceed on with the story.

SECTION 2 – PASSING THE SEAL

Passing the Seal

The Seal of Alu is damaged now, that means it may be handed by. If you’ve forgotten, it’s positioned inside Lisa’s condo, 5A. Head there by the elevator and undergo the door.

Entering the previously sealed room on the prime of 5A will grant you a checkpoint. Prepare for a demon to strike.

Alu

Alu’s thrall will run in the direction of you. Don’t let her contact you or you’ll die. Hold the crucifix to it when you possibly can safely accomplish that.

After sufficient injury Alu will depart its host and cut up into 5. All 5 will enter the completely different statues however 4 are fakes. You must exorcise the one with Alu in it.

Failing to exorcise Alu in time will lead to Alu coming into John, and you’ll be competing for management over him. Try to mash the motion enter within the different path from Lisa.
If you contact Lisa, she is going to die immediately. Her dying shouldn’t be a sport over, however it’ll finish the boss battle, and can have an effect on the ending of the sport. After a time Alu will depart your physique and return to Lisa.

If you get the precise one, Alu will emerge with a screech. Damage it as a lot as you possibly can however be sure you aren’t between it and Lisa. After some time it’ll return to Lisa’s physique and when it does so it’ll kill you for those who get in its method.

After sufficient injury, Alu will disappear, and Lisa will run to 5A. You can discuss to her for those who stored her alive in the course of the battle.

Leave 5A and John will suppose to himself,

“I sense another demonic seal was broken… somewhere… beyond.”

This is a touch to the key of the Apartment, which can take you to a different Note in addition to a requirement for the true ending. You can skip this by going to the subsequent part, or observe alongside now.

SECTION 2.1 – SECRET OF THE APARTMENT

Traversing Beyond

Think again to the observe we received from defeating the Elevator Friend,

“time to play elevater game”

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It’s time to meet up with Timmy by enjoying the Elevator Game. Please learn the directions in full earlier than making an attempt it as a result of you’ll have to return to the test level for those who mess up.
This is an actual sport individuals play. The jist of it’s,

1) Start on the primary ground and enter the elevator.
2) Go to the fourth ground. (4)
3) Go to the second ground. (2)
4) Go to the sixth ground. (6)
5) Go to the second ground once more (2).
6) Gp to the tenth ground. (10).
7) Go to the fifth ground and put together to behave rapidly. (5)

At the fifth ground, a lady will seem with a smile. As a part of the sport you’re advised not to take a look at or in any other case acknowledge her.
This applies to the key. Once you might be in management, IMMEDIATELY GO TO THE ELEVATOR BUTTONS AGAIN. Otherwise you get handled to probably the greatest jumpscares within the sport, and you must do that entire -blam!- factor once more, which is annoying.

Fulfill the ultimate situation,
8) Go to the primary ground, and the elevator will ascend to reach within the Other World.

When you arrive, the lady will ask you the place you’re going; ignore her, don’t have a look at her, and rapidly exit the elevator.

Somewhere Beyond

You will not be within the condo any extra.

The Other World loops. There are two rooms, one in every corridor method. One results in a room which solely has a portrait on the wall. The different results in a runed hall which can grant you a checkpoint.

Continue up the runed hall and you’ll enter the boss battle.

The Rejected Vessel

Get prepared for one hell of a battle.

The vessel will instantly cost you from the north. This shouldn’t be too removed from the Mirror Demon or the Confessional Demon from video games previous. It will slowly transfer in the direction of you and if it touches you, you’ll die, however it’ll additionally teleport randomly. The teleportation can usually place the Vessel proper in entrance of the place you’re going so be prepared to show round rapidly. Keep making house and damaging it with the crucifix.

After sufficient injury the Vessel will begin spewing out ghosts. The ghosts don’t damage you however whereas it’s doing this it will likely be bouncing across the room like a pinball. Make certain to remain out of its path whereas it does so. Sometimes you may simply get unfortunate and it instantly paths to you despite the fact that you’re tremendous shut. Not a lot you are able to do then. It doesn’t seem just like the Vessel takes injury whereas it’s flying round however ultimately it’ll cease doing that and return to chasing you.

There aren’t any further mechanics that happen throughout this battle however because the Vessel weakens it’ll get extra determined and it begins to teleport extra regularly so watch out. After sufficient injury the Vessel monstrosity will fall, notably with a VERY LOUD NOISE so that you may wish to put together your audio, it genuinely damage my ears some.

Either method DON’T LET YOUR GUARD DOWN YET! You’re about to get ambushed.

Go to the underside of the display screen by the exit and stroll cautiously to the observe. A sound cue and a screech point out the Vessel is charging you as a spider! Ward it off with the crucifix – you must be prepared as a result of it withstands a bit of injury – and the Vessel isn’t any extra. Good riddance.

Pick up the well-earned observe on the bottom.

[NOTE 28 – From banishing the Rejected Vessel before leaving the Apartment for good.]
No, you haven’t missed 27, don’t fear! We’re getting that one subsequent.

When you’re prepared you possibly can head again to the elevator. A neat element, you’ll have seen an Elevator Friend strolling with Timmy, though it appears it doesn’t all the time spawn.

Going inside the elevator leads you to an enormous gap. You don’t actually have a lot of a selection, so stroll as much as it for a cinematic. You need to repeat this a number of instances over, and then you definitely’ll wind up someplace shocking.

Go to the room on the left, enter, and exorcise the… factor(?) to ease a little bit of ache on this planet. That will drop Note 27.

[NOTE 27 – From exorcising whatever that is in Apartment 7A.]

We’re finished right here now; that’s the whole lot within the condo, what a doozy.

Note which you can’t return to the seventh ground when you’ve left to a unique one.

INTERLUDE TO SECTION 3

You’ll begin proper the place you left off final time. Go up a display screen, and work your method upstairs. In the primary lobby, there’s one thing completely different in regards to the portrait, and in the master suite there’s one thing you possibly can have a look at on the bottom.

At this level you in all probability know what occurs subsequent. Go upstairs and to the attic for a cinematic.

SECTION 3 – ONE DAY REMAINS

[NOTES IN SECTION 3: 29 – ]
[NOTES IN THIS PART OF THE SECTION: 29-37 although we get 36 in the next part.]

The Morning Comes

Head to your front room and seize the letter on the bottom from Father Garcia.

[NOTE 29 – Picked up off the ground by your front door after the Apartment.]

It’s time to go to the daycare then, so go to your automotive. If you’d wish to get a glimpse on the world first, you possibly can peek by the home windows of the homes to your proper or left.

When you pull over, head a display screen to the left to determine what the commotion is.

Continue on by transferring up alongside the aspect of the constructing. You can enter the courtyard by a gap within the fence, and there’s a observe on the bottom.

[NOTE 30 – From the ground in the daycare courtyard by the rainbow crawlspaces.]

You can head on in by the door close by. There’s a drawing you possibly can have a look at on this room. Head down a display screen to a extra adorned room. Pick up the observe to the highest left.

[NOTE 31 – From the top left of the “GARY LOVES YOU” room in the daycare.]

Going down a display screen will take you to a cafeteria space with two photos on the wall. Going to the left will take you to the primary entrance room, however observe that exiting by the underside door will lead to a sport over. You can undergo to see it in order for you.

When Note 31 says to look to the youngsters, it means have a look at their drawings. We can clear up the puzzle within the Gary Loves You room by discovering the colours of the symbols.

In Ben’s drawing (within the entrance you got here in from) the group appears to be like to a purple star.
In Mason’s drawing (to the left of the cafeteria) there’s an orange moon.
In Max’s drawing (the left of the primary entrance) a purple demon holds a pink cup.
In Elle’s drawing (the unusual closet on the precise aspect) the scarecrow holds a darkish blue chook.

Therefore it’s essential make the star purple, the moon orange, the cup pink, and the chook darkish blue.

When you do that, the middle will divulge heart’s contents to reveal a stairway. Head down if you’re prepared, however first a fast observe; it’s particularly simple to overlook the notes now, so be sure you’re selecting all of them up because the information tells you to. These ones included, as a result of when you descend you aren’t coming again.

For uncovering the key of the daycare, you’ll earn the achievement, “Searcher”.

Where It Lives

Approach the gate and it’ll open for you, however when you’re by there’s no going again. Continue to the precise. On the subsequent display screen you’ll see some cultists transfer from a triangle on the bottom down the steps; exorcise the triangle for a observe.

[NOTE 32 – From exorcising the triangle in the area under the Daycare.]

Head downstairs for one other observe mendacity on the bottom.

[NOTE 33 – Lying on the ground right after the triangle under the Daycare.]

Go north and stare on the portray for some time, till the cinematic.

With the outlet open, go north and up the hall.

At the highest there’s a statue and a observe close by. Grab the observe for an evidence.

[NOTE 34 – Beside the Save Family’s Statue.]

Exorcise the statue and one other observe will drop, and crossing previous the pillars will grant you a checkpoint too!

[NOTE 35 – From exorcising the Save Family’s Statue.]

Go to the left to enter a puzzle room.

Demon Chessboard

There’s a brand new enemy right here, the cultist, and they’re going to kill you in the event that they contact you. They go down simple to the crucifix, however they aren’t defeated, they’re simply pressured to kneel till you allow the display screen. With that in thoughts get these two out of the way in which and skim the writings on the corners of the room.

The backside left writing tells us our objective;

“Five seats within the North, dealing with West.
Five seats within the South, dealing with East.”

One display screen above we will use demon switches to maneuver the chairs round, which is described by the opposite writings,
1) BAEL swaps north and south (low chairs go excessive, excessive chairs go low.)
2) ORDOG spin the chairs round.
3) ANDRAS swaps east and west. (left chairs go proper, proper chairs go left.)

In the room above, maintain the crucifix to the faces to activate the switches. The leftmost face is BAEL, the center ORDOG, and the rightmost ANDRAS.

Slowly chip away on the puzzle however ultimately you’ll be jumped by a cultist. As far as I can inform he can’t be warded off, and I don’t consider the puzzle could be totally accomplished (however I’m undecided if it’s essential really progress it!). You’ll be handled to a cinematic [which involves needles]. If you had the needle setting toggled, I don’t know the way it modifications however I’m fairly certain this scene is why it exists.

Flashback

Head downstairs to the primary lobby and flee the Martin residence for a short cinematic. You may also head to the basement the place Father Allred was for a uniquely completely different cinematic; both one will finish the sequence. If you’ve seen one in all them earlier than, it’s undoubtedly price going out of your strategy to see the opposite.

Past the Gate

There’s no going again now. Continue to the precise. Walk previous the whole lot and go up across the bend.
In this room there’s an enormous statue. Approach the middle for its information,

“DELIVER TWO INTO MOLOCH’S HANDS
BEFORE OPENING HIS NAVEL”

We want 3 keys then, and heading to the north we might be travelling in every path to get them.

There’s a save statue up above, exorcise it to get Note 37. Note 36 comes after, presumably for the only objective of constructing you suppose you missed a observe.

[NOTE 37 – From exorcising the Save statue past MALOCH.]
No, you haven’t missed Note 36, it’s very first thing within the subsequent part!

SECTION 3 – DARK SECRET UNDER THE DAYCARE

In this space, discover backwards and forwards. The portray to the precise of the Save statue will change every time you stroll by it on a brand new display screen. I’m undecided it’s essential do that to set off the key, however doing it gained’t damage.

READ:  FAITH 100% Walkthrough Guide for Chapter 2

Eventually a floating head will come after you. It will flash unusual symbols in your display screen. It’s received numerous well being, however each time you modify screens it’ll begin someplace new, so it’s fairly easy to get away from.

Keep holding the crucifix to it and sustaining your distance and it’ll ultimately die.

If it touches you, you’ll be despatched to an asylum space the place you possibly can’t use the crucifix. Run to the precise and within the subsequent room there might be sigils blocking your path. They rotate round so weave by them as you get a gap. Run upwards and also you’ll attain a door to gentle; undergo the door and also you’ll be again in the primary space. I’m undecided if the pinnacle’s HP resets when this happens.

There’s no observe for doing this secret, however you will notice the seal weaken that rather more, and for those who’ve finished the opposite two secrets and techniques the seal might be gone utterly! Onwards.

SECTION 3 – THE HANDS OF MALOCH

Red Light, Green Light

Go to the precise of the save statue to a T-junction. We’ll do the precise path first. In the subsequent room a cultist will stand within the heart, however this can be a new one. I’ll simply name it the “chompy cultist”. When it will get shut it’ll throw an assault at you. If it catches you, you’re finished, so bait it into attacking after which transfer up or all the way down to dodge it. Damage it with the crucifix whereas to its aspect, which needs to be sufficient to complete it outright for those who had been quick sufficient, but when not put together to dodge it once more.

I say all this as a result of you’ll want this info, however for this one particularly you possibly can really simply sneak across the sides of the room and it gained’t trouble you in any respect.

The subsequent display screen to the precise has a observe on the bottom. Pick it up, it’s an invite to a sport.

[NOTE 36 – Picked up in the Red Light, Green Light room.]

If you aren’t accustomed to the kid’s sport, Red Light, Green Light consists of a guard watching the challengers. The challengers have to achieve the guard. The guard turns their again away from the challengers and calls out “green light”, and the challengers are free to advance. But when the guard turns round and calls “red light”, anybody caught transferring might be eradicated from the sport.

These guidelines apply right here, besides as a substitute of being eradicated, you’ll be hunted and executed. That is, the guard will rush you and kill you upon touching you. It’s very quick however for those who attain the steps in time, the guard will simply return to its put up.

If you’re actually nervous you possibly can check these boundaries moderately safely by deliberately strolling into the sport space throughout purple gentle, as a result of you possibly can simply get again in time. Then yow will discover the candy spot to start out the sport from.

When the guard calls out inexperienced gentle and turns away from you, run ahead however don’t get too grasping. Make certain you’re not transferring throughout purple gentle. When you get shut sufficient snatch the keystone, however the sport isn’t over till you come back again to security. Also, there’s now a demon chasing you to place stress on issues. The floating demon is comparatively sluggish so it’s extra there to make you panic. Just hold a degree head and deal with enjoying the purple gentle inexperienced gentle sport with out worrying an excessive amount of about it.

When you’re comparatively near the steps it needs to be secure to dash residence free, however until the demon is true behind you, you may as properly play it secure till you possibly can’t.

Unfortunately you now have one other drawback within the subsequent room to the left, and there’s nonetheless no checkpoint but. This time the room has two “chompy cultists” and you may’t sneak previous them like you possibly can the primary. You’re going to need to tackle at the least one however you possibly can sneak previous the opposite when the primary one’s a goner. Refer to their description above for the technique on how you can take them on.

Before we do the rest, proceed left till we attain the save statue and make sure you’ve saved the sport so that you don’t need to do all that once more.

Mirror Room

Return to the T-junction to the precise. This time we’ll go up for the subsequent keystone. Around the bend you’ll attain one other T-junction, so go up as soon as extra to get to a room with cultists locked up. You’ll get a checkpoint for reaching the realm with the imprisoned cultists.

Continue north yet another time and also you’ll end up in a room with a mirror and a few web-like issues coming from the wall. Approach the keystone and when you attain midway throughout the room, you’ll see a Mirror Demon within the mirror. He teleports just like the Mirror Demon within the first sport, however he’s attempting to assault your mirror picture, not you. If he touches your mirror picture, you’ll die.

The internet growths on the wall is perhaps complicated at first. They’ll sluggish you down for those who get close to them (near the mirror). This appears primarily to simply confuse you over how the room works.

The easiest method to do that is, earlier than crossing the midway level within the room, injury the webs with the crucifix till they retreat totally, after which go to the highest of the room and a bit left previous midway (proper up in opposition to the mirror and horizontally round the important thing). Then maintain the crucifix in the direction of the demon to the precise. It will get a bit shut so retreat a tad after which stand your floor with the crucifix to complete it as soon as extra. This method you don’t have to fret in regards to the webs in the course of the battle.

After the demon is defeated, the important thing will enter the actual world from the mirror, so seize it.

Make certain to return to the statue and save earlier than persevering with.

Chomper Room

From the save statue, go left until you attain the western T-junction, and hold going left. Go previous the statue and within the subsequent room the important thing will simply be mendacity on the bottom. Grab it.

When you come back to the precise and attempt to exit, you’ll see some dialog pop up in Latin. This repeats twice for 2 completely different dialog bins. I’ve translated them ♥♥♥♥♥♥♥♥:

QUOD TO ESTIS, FUIMUS TALIA = “WHAT YOU ARE, WE WERE JUST LIKE”
QUOD SUMUS, ERITIS TU = “WHAT WERE WE?”

I’m undecided if that is related to any undiscovered secrets and techniques or something, and if somebody can present a greater translation (which needs to be simple) please depart it within the feedback beneath!

Anyways, after a number of repeats the room will change to at least one with a chomper cultist within the heart, which you already know how you can cope with by now. It’s only one. Make certain to dodge his lunge vertically and also you’re good.

Return again to the save statue, and don’t neglect to avoid wasting.

Enter MALOCH

With all three keystones, insert the 2 into MALOCH’s arms, after which insert the ultimate one into his navel for a door to open up. Go inside.

For coming into the depths beneath Maloch, you’ll earn the achievement, “Diving In Too Deep”.

Grab the observe on the backside of the steps.

[NOTE 39: From the bottom of the stairs after entering Maloch.]
No, you haven’t missed Note 38, it’s simply up forward!

Continue on to the north and seize the observe on the bottom.

[NOTE 38 – At the top of the room after descending the stairs of Maloch.]

To Partake of the Dark

I’ve to complete what I began . . .
Sorry, this a part of the information is very tough!

For reaching the darkness, you might be granted a checkpoint.

Keep heading down, although it would assist make navigation much less awkward for those who begin a psychological map of the realm as you progress down. At the underside you’ll get the lantern, so head up again up within the darkness. You’ll see a number of cutscenes right here; I’m placing in one other quantity warning for an particularly loud noise. Head north nonetheless. Eventually you’ll attain a purple monster that will get a bit fruity. Hold the crucifix to it.

Nowhere

You want to seek out the sure creatures in every room and exorcise the bindings off them, however be careful for the purple guys chasing you. You can circle round them however they’ll hold coming so watch out. There’s a hidden space to the northwest.

The Shack
Enter the shack and choose up the observe on the bottom.
[NOTE – ]
It mentions the pet which acts as a guard in opposition to intruders; put together your self to ward it off if you depart the shack, it ought to assault from the precise. It might be banished after a bit of injury.

Once the entire bindings have been damaged, go to the center space with the door, and step in entrance of the door.

Final Boss

ENDINGS

Ending 1

Ending 1 is roofed by doing all of your duties usually, so simply observe by with the information; however don’t do all three of the key bosses.

Ending 2

Ending 2, the ‘good’ ending, requires you to deal with all three secret bosses all through the sport. These are coated within the “SECRET” sections of this information for the three sections.

Ending 3, Damnatio Memoriae

If you attain the day of the Profane Sabbath with out having fulfilled your duties, true horror shall be unleashed. Go to your front room and flee to the kitchen earlier than the cultists get you. Go all the way down to the basement and seize the important thing, then disguise on the prime of the pillars from a pursuer that comes down the steps. Return upstairs; don’t transfer exterior the kitchen or you’ll die. Instead it’s time to return to the locked room on the way in which to your bed room, however you possibly can go exterior to the opposite homes first to see what has come of your neglect. Just don’t get too near the cultists.

Going into the beforehand locked room within the hallway will begin a cutscene, observe it by.

 

That’s all we’re sharing immediately in FAITH 100% Walkthrough Guide for Chapter 2 , if in case you have something so as to add, please be happy to go away a remark beneath, you can too learn the unique article right here, all of the credit goes to the unique writer StormXTS

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