For Beat Hazard 3 gamers, this information gives assorted ideas to assist speed up your journey to BH3 grasp & compete with veterans alongside the best way!
This confirmed up after I opened the Steam overlay. Hook me.
You obtained it, champ.
I performed quite a lot of Beat Hazard 1 and a couple of, making it comparatively simple for me to attain a number of Elite ships from inserting excessive in challenges on launch day. Beat Hazard 3 is filled with fascinating however considerably arcane particulars that would use publicity – particularly to a future leaderboard-topper resembling your self.
Disclaimer: These ideas are supplied in no specific order. Due to BH3’s standing as an incomplete & early entry title, a number of of the next ideas could not apply on the time that you simply learn this information. Maybe I’ll replace, perhaps I gained’t. Who is aware of? Not I.
The #1 Beat Hazard butt-saver
In BH2, you might fortunately perk into 4 highly effective weapons any time. Not so in BH3! Every ship has its personal variety of perk weapon slots. This renders ships with the next variety of perk weapon slots CRITICAL.
Why? Simple – Additional powerup fees are likely to drop across the similar time at common intervals. In different phrases, extra perk weapons geared up = extra complete powerup fees.
So, bombs, replicate defend and EMP fees all grant momentary invulnerability. You could like your one-slot ship, however would you somewhat have 3 get-out-of-bullet-hell-jail-free playing cards per tune or 9?
I believed so.
By the best way, utilizing a number of subsequent perk weapons of the identical sort stacks up their invulnerability time. If you hearth off a bomb, after which hearth off one other, the invulnerability time from the second bomb is added to the primary. It doesn’t overwrite it.
This trick does NOT work throughout a number of perk weapon sorts. So in case you want quite a lot of respiratory room, don’t hit completely different weapons on the similar time – use a number of fees of 1 weapon!
Play the challenges!
On the primary menu there’s a variety known as “Community Challenges”. You wanna get good at these for the easy motive that inserting within the high 10 scorers by the tip of a problem’s given timer rewards you with an unique “Elite” ship that will have stronger base stats than most ships you’ll in any other case discover by finishing songs. The competitors is fierce, and the earlier you get your self a pleasant storage of considerably optimum Elite ships, the simpler a time you’ll have competing in each facet of BH3. This could be tough in case you have a tough time with the sport at its highest difficulties, however even a single tenth place end is totally price it.
Multipliers are bizarre as hell.
There’s a pair little bars that you simply’ll see filling simply beneath your ship in case you hold round a tune sufficient. One is “Survivor”. That’s only a multiplier bonus you get for not dying (and your aim actually must be to by no means die).
One you would possibly take longer to find is “Dare Devil”. This is a bar that fills when you aren’t firing your weapons. If it fills, you rating +5 multiplier. It’s not a lot, nevertheless it’s further. The very begin of a tune is usually a good time to fill a Dare Devil bar, in addition to sections throughout which there’s solely asteroids, or breaks within the motion in case you slay a boss tremendous quick.
There’s another reason for why Dare Devil is beneficial, although.
Powerups & multipliers “queue” to be dropped!
There’s a bar on the high of the display that reveals your progress via the tune you’re taking part in. Imagine if you’ll that scattered all throughout that bar are powerup and multiplier drops. You attain a selected spot within the tune, a powerup drops – drawback is, powerups largely simply drop if you kill stuff. Therefore in case you’re not killing stuff, these powerups that WANT to drop begin to stack up, and the subsequent time you begin killing enemies, the floodgates open and a bountiful torrent of powerups rains upon thee!
This is somewhat handy as a result of it makes accumulating powerups quicker and safer by placing their drops in your management somewhat than getting sprayed everywhere in the enviornment and thus maximizing the percentages that you simply miss them. Every +1 counts!