Gaming

A Plague Tale: Requiem Graphic Improvement Guide

For A Plague Tale: Requiem gamers who need to enhance the sport graphic, this information will present you some tips.

 

Graphic Guide

Now I used to be capable of enhance a couple of small issues: Anisotopic filtering to 16x, which suggests higher textures within the distance and no lack of efficiency. Grain and vignette eliminated. If you need, you can too deactivate lens flare and eye adaptation.

Performance Tip for all: disbale depth of discipline ingame (set to low). +10 fps on my rtx 3070. And allow Reflex. Option: Enable and optimized. DLSS Mode on balanced.

The solely setting that basically brings loads of fps is the element view. Depending on the gpu, medium or excessive can convey a good fps increase right here. Shade from extremely to excessive did nearly nothing for me, however can convey extra relying on the gpu.

Visually I couldn’t see any distinction between dlss high quality and balanced on 1440p, however it’s best to then go away the engine filter at 1. With 1080p it’s definitely advisable to set the element distance to medium or excessive, and dlss to high quality.

The sport additionally works with dx11, however for me it didn’t run any higher than dx 12. You’re welcome to check it, as that is system-dependent.

To do that, change the next worth:
PreferD3D12 1 to PreferD3D11 1

Go to the next folder:
C:Users/Name/AppData/Raoming/A Plague Tale: Requiem and open ENGINESETTINGS with Notepad.

Now add the next:

{graphics
Version 1.1.0
Preset Custom
{texture
MaxAnisotropy 16
grade 0
}
{DrawDistance
DrawDistanceMultiplierLod 4.000000
DrawDistanceMultiplierFade 4.000000
MIDrawDistanceMultiplierLod 2.000000
MIDrawDistanceMultiplierFade 2.000000
}
{MassInstancing
TrimRatio 1.000000
}
{Terrain
LoDFactor 1.000000
POMMaxDist 25.000000
POMSubsplitsMaxDist 7.500000
}
{Shadows
MaxSliceCount 4
Size 2048
DLightContributionCullingThresholdS0 0.100000
DLightContributionCullingThresholdS1 0.100000
DLightContributionCullingThresholdS2 0.100000
DLightContributionCullingThresholdS3 0.100000
OmniContributionCullingThreshold 0.020000
}
{SSRaytracedShadows
enabled 1
high quality 3
}
{Water
FFTSize 512
}
{VolumetricLights
enabled 1
high quality 3
}
{VolumetricFog
enabled 1
high quality 2
}
{RaytracedShadows
Enabled 0
}
{LightShafts
enabled 1
high quality 3
}
{SSR
enabled 1
HalfRes 0
high quality 3
}
{SSAO
enabled 1
high quality 3
}
{SSSSS
enabled 1
high quality 2
}
{DOF
enabled 1
grade 0
}
{movement blur
Enabled 0
high quality 0
}
{ PostProcess
enabled 1
Eye adaptation 1
Color grading 1
sharpen 1
fringes 0
Lens Distortion 0
filth 1
Lens Flare 1
MovieGrain 0
vignette 0
LensBlurMultiplier 0.000000
FringeMultiplier 0.000000
}
}
InstalledPackagesPath “”

Save and shut.

You also can change this:
Eye adaptation 0
Lens flare 0

sharpen 1 to 0.33 or 0.70

If you don’t see the appdata, it’s important to activate the superior file view of hidden folders in home windows.

 

No Grid, Better Textures on the Distance:
A Plague Tale: Requiem Graphic Improvement GuideA Plague Tale: Requiem Graphic Improvement GuideA Plague Tale: Requiem Graphic Improvement Guide

That’s all we’re sharing immediately in A Plague Tale: Requiem Graphic Improvement Guide, in case you have something so as to add, please be at liberty to go away a remark under, you can too learn the unique article right here, all of the credit goes to the unique creator ICEBREAKER

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